Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
Include |
#include "LevelSequenceActor.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp |
Binds an actor to all the bindings tagged with the specified name in this sequence. Does not remove any exising bindings that have been set up through this API. Object Bindings can be tagged within the sequence UI by RMB -> Tags... on the object binding in the tree.
Parameter |
Description |
---|---|
BindingTag |
The unique tag name to lookup bindings with |
Actor |
The actor to assign to all the tagged bindings |
bAllowBindingsFromAsset |
Whether to continue to allow bindings from the level sequence asset (true) or not (false) |