ALevelSequenceActor::InitializePlayerWithSequence

Initialize the player object with the specified asset

Windows
MacOS
Linux

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h

Include

#include "LevelSequenceActor.h"

Syntax

void InitializePlayerWithSequence
(
    ULevelSequence * LevelSequenceAsset
)

Remarks

Initialize the player object with the specified asset

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