Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
Include |
#include "LevelSequenceActor.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp |
Assigns an set of actors to all the bindings tagged with the specified name in this sequence. Object Bindings can be tagged within the sequence UI by RMB -> Tags... on the object binding in the tree.
Parameter |
Description |
---|---|
BindingTag |
The unique tag name to lookup bindings with |
Actors |
The actors to assign to all the tagged bindings |
bAllowBindingsFromAsset |
Whether to continue to allow bindings from the level sequence asset (true) or not (false) |