| IMovieSceneBindingOwnerInterface::UpdateObjectFromProxy()
|
Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
Include |
#include "LevelSequenceActor.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp |
virtual void UpdateObjectFromProxy
(
FStructOnScope & Proxy,
IPropertyHandle & ObjectPropertyHandle
)
Update the specified object property handle based on the proxy structure's contents