ILiveLinkClient::GetSourcePreset

Get the source preset from the live link client.

Windows
MacOS
Linux

Override Hierarchy

ILiveLinkClient::GetSourcePreset()

FLiveLinkClient::GetSourcePreset()

References

Module

LiveLinkInterface

Header

/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h

Include

#include "ILiveLinkClient.h"

Syntax

FLiveLinkSourcePreset GetSourcePreset
(
    FGuid SourceGuid,
    UObject * DuplicatedObjectOuter
) const

Remarks

Get the source preset from the live link client. The settings will be duplicated into DuplicatedObjectOuter.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss