ILiveLinkClient::IsVirtualSubject

Whether the subject key points to a virtual subject

Windows
MacOS
Linux

Override Hierarchy

ILiveLinkClient::IsVirtualSubject()

FLiveLinkClient::IsVirtualSubject()

References

Module

LiveLinkInterface

Header

/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h

Include

#include "ILiveLinkClient.h"

Syntax

bool IsVirtualSubject
(
    const FLiveLinkSubjectKey & SubjectKey
) const

Remarks

Whether the subject key points to a virtual subject

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss