ILiveLinkSource::Update

Update the source.

Windows
MacOS
Linux

References

Module

LiveLinkInterface

Header

/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkSource.h

Include

#include "ILiveLinkSource.h"

Syntax

virtual void Update()

Remarks

Update the source. This is called in a critical path on the game thread. The user is expected to return quickly.

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