FLiveLinkSkeletonStaticData::SetBoneNames

Set the bone names for this skeleton.

Windows
MacOS
Linux

References

Module

LiveLinkInterface

Header

/Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkAnimationTypes.h

Include

#include "Roles/LiveLinkAnimationTypes.h"

Syntax

void SetBoneNames
(
    const TArray< FName > & InBoneNames
)

Remarks

Set the bone names for this skeleton.

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