FLiveLinkSkeletonStaticData::SetBoneParents

Set the parent bones for this skeleton (Array of indices to parent)

Windows
MacOS
Linux

References

Module

LiveLinkInterface

Header

/Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkAnimationTypes.h

Include

#include "Roles/LiveLinkAnimationTypes.h"

Syntax

void SetBoneParents
(
    const TArray< int32 > InBoneParents
)

Remarks

Set the parent bones for this skeleton (Array of indices to parent)

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