FSubjectFrameHandle

Windows
MacOS
Linux

Inheritance Hierarchy

FLiveLinkBaseBlueprintData

FSubjectFrameHandle

References

Module

LiveLinkInterface

Header

/Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkAnimationBlueprintStructs.h

Include

#include "Roles/LiveLinkAnimationBlueprintStructs.h"

Syntax

struct FSubjectFrameHandle : public FLiveLinkBaseBlueprintData

Constructors

Name Description

Public function

FSubjectFrameHandle()

Destructors

Name Description

Public function Virtual

~FSubjectFrameHandle()

Functions

Name Description

Public function Const

void

 

GetCurves

(
    TMap< FName, float >& OutCurves
)

Public function Const

bool

 

GetCurveValueByName

(
    FName CurveName,
    float& CurveValue
)

Public function Const

int32

 

GetNumberOfTransforms()

Public function Const

void

 

GetRootTransform

(
    FLiveLinkTransform& OutLiveLinkTra...
)

Public function Const

const FLiveL...

 

GetSourceAnimationFrameData()

Public function Const

const FLiveL...

 

GetSourceSkeletonStaticData()

Public function Const

void

 

GetSubjectMetadata

(
    FSubjectMetadata& OutMetadata
)

Public function Const

void

 

GetTransformByIndex

(
    int32 InTransformIndex,
    FLiveLinkTransform& OutLiveLinkTra...
)

Public function Const

void

 

GetTransformByName

(
    FName InTransformName,
    FLiveLinkTransform& OutLiveLinkTra...
)

Public function Const

void

 

GetTransformNames

(
    TArray< FName >& OutTransformNames
)

Public function

void

 

SetCachedFrame

(
    TSharedPtr< FCachedSubjectFrame > I...
)

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