FLocalFileNetworkReplayStreamer::AddSimpleRequestToQueue

Windows
MacOS
Linux

References

Module

LocalFileNetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h

Include

#include "LocalFileNetworkReplayStreaming.h"

Syntax

void AddSimpleRequestToQueue
(
    EQueuedLocalFileRequestType::Type RequestType,
    TFunction< void()> && InFunction,
    TFunction< void()> && InCompletionCallback
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss