FLocalFileNetworkReplayStreamer::KeepReplay

Used to commit a replay to permanent storage.

Windows
MacOS
Linux

Override Hierarchy

INetworkReplayStreamer::KeepReplay()

FLocalFileNetworkReplayStreamer::KeepReplay()

References

Module

LocalFileNetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h

Include

#include "LocalFileNetworkReplayStreaming.h"

Source

/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp

Syntax

virtual void KeepReplay
(
    const FString & ReplayName,
    const bool bKeep,
    const FKeepReplayCallback & Delegate
)

Remarks

Used to commit a replay to permanent storage.

Parameters

Parameter

Description

ReplayName

Name of the replay to keep.

bKeep

Whether or not we actually want to keep this replay.

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