| INetworkReplayStreamer::KeepReplay()
|
Module |
|
Header |
/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
Include |
#include "LocalFileNetworkReplayStreaming.h" |
Source |
/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp |
virtual void KeepReplay
(
const FString & ReplayName,
const bool bKeep,
const FKeepReplayCallback & Delegate
)
Used to commit a replay to permanent storage.
Parameter |
Description |
---|---|
ReplayName |
Name of the replay to keep. |
bKeep |
Whether or not we actually want to keep this replay. |