Module |
|
Header |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettingsCustomization.h |
Include |
#include "MaterialShaderQualitySettingsCustomization.h" |
Source |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsCustomization.cpp |
static TSharedRef< IDetailCustomization > MakeInstance
(
const FOnUpdateMaterialShaderQuality InUpdateMaterials
)
Makes a new instance of this detail layout class for a specific detail view requesting it.