UMaterialShaderQualitySettings::GetOrCreatePlatformSettings

Windows
MacOS
Linux

References

Module

MaterialShaderQualitySettings

Header

/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h

Include

#include "MaterialShaderQualitySettings.h"

Source

/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp

Syntax

UShaderPlatformQualitySettings * GetOrCreatePlatformSettings
(
    FName ShaderPlatformName
)

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