Module |
|
Header |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h |
Include |
#include "MaterialShaderQualitySettings.h" |
Source |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp |
Override GetShaderPlatformQualitySettings() return value with the specified platform's settings. An empty PlatformName or otherwise non existent platform will cause GetShaderPlatformQualitySettings() to revert to its default behaviour.