Module |
|
Header |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h |
Include |
#include "MaterialShaderQualitySettings.h" |
Source |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp |
UMaterialShaderQualitySettings
(
const FObjectInitializer & ObjectInitializer
)