| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h |
Include |
#include "MaterialShaderQualitySettings.h" |
class UMaterialShaderQualitySettings : public UObject
UCLASS(config = Engine, defaultconfig)
Name | Description | |
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UMaterialShaderQualitySettings ( |
Name | Description | ||
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UMaterialSha... |
Get() |
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const FName ... |
GetPreviewPlatform() |
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UShaderPlatf... |
GetShaderPlatformQualitySettings ( |
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const UShade... |
GetShaderPlatformQualitySettings ( |
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HasPlatformQualitySettings ( |
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SetPreviewPlatform ( |
Override GetShaderPlatformQualitySettings() return value with the specified platform's settings. |
Name |
Description |
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RenderQualitySingleton |