Module |
|
Header |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/ShaderPlatformQualitySettings.h |
Include |
#include "ShaderPlatformQualitySettings.h" |
Source |
/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp |
void AppendToHashState
(
EMaterialQualityLevel::Type QualityLevel,
class FSHA1 & HashState
) const