IMediaBinarySample

Interface for media binary data samples.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Media

Header

/Engine/Source/Runtime/Media/Public/IMediaBinarySample.h

Include

#include "IMediaBinarySample.h"

Syntax

class IMediaBinarySample

Remarks

Interface for media binary data samples.

Destructors

Name Description

Public function Virtual

~IMediaBinarySample()

Virtual destructor.

Functions

Name Description

Public function

const void &...

 

GetData()

Get the sample data.

Public function Const

FTimespan

 

GetDuration()

Get the amount of time for which the sample is valid.

Public function Virtual Const

FGuid

 

GetGUID()

Get the GUID identifying the derived type that may implement additional, type specific methods.

Public function Const

uint32

 

GetSize()

Get the size of the binary data.

Public function Const

FMediaTimeSt...

 

GetTime()

Get the sample time (in the player's local clock).

Public function Virtual Const

TOptional< F...

 

GetTimecode()

Get the sample timecode if available.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss