IMediaModule::GetPlatformName
Get a nice platform name from a GUID
Module
|
Media
|
Header
|
/Engine/Source/Runtime/Media/Public/IMediaModule.h
|
Include
|
#include "IMediaModule.h"
|
FName GetPlatformName
(
const FGuid & PlatformGuid
) const
Get a nice platform name from a GUID
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.