IMediaPlayerFactory::SupportsPlatform

Whether the player works on the given platform.

Windows
MacOS
Linux

References

Module

Media

Header

/Engine/Source/Runtime/Media/Public/IMediaPlayerFactory.h

Include

#include "IMediaPlayerFactory.h"

Syntax

bool SupportsPlatform
(
    const FString & PlatformName
) const

Remarks

Whether the player works on the given platform.

Returns

true if the platform is supported, false otherwise.

Parameters

Parameter

Description

PlatformName

The name of the platform to check.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss