Module |
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Header |
/Engine/Source/Runtime/MediaAssets/Public/BaseMediaSource.h |
Include |
#include "BaseMediaSource.h" |
class UBaseMediaSource : public UMediaSource
Base class for concrete media sources.
Name | Description | ||
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PlatformPlayerNames |
Override native media player plug-ins per platform (Empty = find one automatically). |
Name | Description | ||
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GetAssetRegistryTagMetadata ( |
Gathers a collection of asset registry tag metadata |
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GetAssetRegistryTags ( |
Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects |
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PreSave ( |
Presave function. |
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Serialize ( |
Handles reading, writing, and reference collecting using FArchive. |
Name | Description | ||
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GetDesiredPlayerName() |
Get the name of the desired native player. |