| UMediaSource::Validate()
|
Module |
|
Header |
/Engine/Source/Runtime/MediaAssets/Public/FileMediaSource.h |
Include |
#include "FileMediaSource.h" |
Source |
/Engine/Source/Runtime/MediaAssets/Private/Assets/FileMediaSource.cpp |
virtual bool Validate() const
Validate the media source settings (must be implemented in child classes).
true if validation passed, false otherwise.