PlayOnOpen

Automatically start playback after media opened successfully.

Windows
MacOS
Linux

Syntax

bool PlayOnOpen

Remarks

Automatically start playback after media opened successfully.

If disabled, listen to the OnMediaOpened Blueprint event to detect when the media finished opening, and then start playback using the Play function.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss