| UActorComponent::Deactivate()
|
Module |
|
Header |
/Engine/Source/Runtime/MediaAssets/Public/MediaSoundComponent.h |
Include |
#include "MediaSoundComponent.h" |
Source |
/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSoundComponent.cpp |
virtual void Deactivate()
Deactivates the SceneComponent.