| IMediaOptions::GetDesiredPlayerName()
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Module |
|
Header |
/Engine/Source/Runtime/MediaAssets/Public/MediaSource.h |
Include |
#include "MediaSource.h" |
Source |
/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSource.cpp |
virtual FName GetDesiredPlayerName() const
Get the name of the desired native player.
Native player name, or NAME_None to auto select.