UMediaTexture::CreateResource

Implemented by subclasses to create a new resource for the texture.

Windows
MacOS
Linux

Override Hierarchy

UTexture::CreateResource()

UMediaTexture::CreateResource()

References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h

Include

#include "MediaTexture.h"

Source

/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp

Syntax

virtual FTextureResource * CreateResource()

Remarks

Implemented by subclasses to create a new resource for the texture.

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