Module |
|
Header |
/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h |
Include |
#include "MediaTexture.h" |
Source |
/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp |
FTimespan GetNextSampleTime() const
Gets the next sample Time. Only valid if GetAvailableSampleCount is greater than 0 @note This value is cached when last render command was executed to keep single consumer requirements.
FTimespan of the next sample or FTimespan::MinValue if no sample was available in the queue.