| UTexture::GetSurfaceHeight()
|
Module |
|
Header |
/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h |
Include |
#include "MediaTexture.h" |
Source |
/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp |
virtual float GetSurfaceHeight() const
the height of the surface represented by the texture.