UMediaTexture::GetTextureNumMips

Gets the current numbe of mips of the texture.

Windows
MacOS
Linux

References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h

Include

#include "MediaTexture.h"

Source

/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp

Syntax

int32 GetTextureNumMips() const

Remarks

Gets the current numbe of mips of the texture.

Returns

Number of mips.

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