UMediaTexture::UpdatePlayerAndQueue

Update the video sample queue, if necessary.

Windows
MacOS
Linux

References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h

Include

#include "MediaTexture.h"

Source

/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp

Syntax

void UpdatePlayerAndQueue()

Remarks

Update the video sample queue, if necessary.

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