UPlatformMediaSource::GetMediaSource

Get the media source for the running target platform.

Windows
MacOS
Linux

References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/PlatformMediaSource.h

Include

#include "PlatformMediaSource.h"

Source

/Engine/Source/Runtime/MediaAssets/Private/Assets/PlatformMediaSource.cpp

Syntax

UMediaSource * GetMediaSource() const

Remarks

Get the media source for the running target platform.

Returns

The media source, or nullptr if not set.

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