UMeshDescriptionBase::ComputePolygonTriangulation

Generates triangles and internal edges for the given polygon

Windows
MacOS
Linux

References

Module

MeshDescription

Header

/Engine/Source/Runtime/MeshDescription/Public/MeshDescriptionBase.h

Include

#include "MeshDescriptionBase.h"

Source

/Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionBase.cpp

Syntax

void ComputePolygonTriangulation
(
    FPolygonID PolygonID
)

Remarks

Generates triangles and internal edges for the given polygon

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