Module |
|
Header |
/Engine/Source/Runtime/MeshDescription/Public/MeshDescriptionBase.h |
Include |
#include "MeshDescriptionBase.h" |
Source |
/Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionBase.cpp |
void ComputePolygonTriangulation
(
FPolygonID PolygonID
)
Generates triangles and internal edges for the given polygon