UMeshDescriptionBase::GetPolygonVertexInstances

Returns reference to an array of VertexInstance IDs forming the perimeter of this polygon

Windows
MacOS
Linux

References

Module

MeshDescription

Header

/Engine/Source/Runtime/MeshDescription/Public/MeshDescriptionBase.h

Include

#include "MeshDescriptionBase.h"

Source

/Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionBase.cpp

Syntax

void GetPolygonVertexInstances
(
    FPolygonID PolygonID,
    TArray< FVertexInstanceID > & OutVertexInstanceIDs
) const

Remarks

Returns reference to an array of VertexInstance IDs forming the perimeter of this polygon

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss