TriangleUtilities::ComputeTriangleArea
This function compute the area of a triangle, it will return zero if the triangle is degenerated
Module
|
MeshUtilitiesCommon
|
Header
|
/Engine/Source/Runtime/MeshUtilitiesCommon/Public/MeshUtilitiesCommon.h
|
Include
|
#include "MeshUtilitiesCommon.h"
|
namespace TriangleUtilities
{
static float TriangleUtilities::ComputeTriangleArea
(
const FVector & PointA,
const FVector & PointB,
const FVector & PointC
)
}
This function compute the area of a triangle, it will return zero if the triangle is degenerated
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