Module |
|
Header |
/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpointBuilder.h |
Include |
#include "MessageEndpointBuilder.h" |
FMessageEndpointBuilder
(
const FName & InName
)
Creates and initializes a new builder using the default message bus.
WARNING: This constructor must be called from the Game thread.
Parameter |
Description |
---|---|
InName |
The endpoint's name (for debugging purposes). |
InBus |
The message bus to attach the endpoint to. |