| IMovieStreamer::Init()
|
Module |
|
Header |
/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
Include |
#include "MoviePlayer.h" |
bool Init
(
const TArray< FString > & MoviePaths,
TEnumAsByte< EMoviePlaybackType > inPlaybackType
)
Initializes this movie streamer with all the movie paths (ordered) we want to play Movie paths are local to the current game's Content/Movies/ directory.