UE::MovieScene::GetChannelDefault

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h

Include

#include "Channels/MovieSceneChannelTraits.h"

Syntax

namespace UE
{
    namespace MovieScene
    {
        template<typename ChannelType, typename ValueType>
        TEnableIf<!TMovieSceneChannelTraits< ChannelType >::SupportsDefaults, bool >::Type UE::MovieScene::GetChannelDefault
        (
            ChannelType * Channel,
            ValueType & OutDefaultValue
        )
    }
}

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