EUpdateClockSource

Enum used to define how to update to a particular time

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneFwd.h

Include

#include "MovieSceneFwd.h"

Syntax

enum EUpdateClockSource
{
    Tick,
    Platform,
    Audio,
    RelativeTimecode,
    Timecode,
    Custom,
}

Values

Name

Description

Tick

Use the default world tick delta for timing.

Platform

Use the platform clock for timing. Does not honor world or actor pause state.

Audio

Use the audio clock for timing. Does not honor world or actor pause state.

RelativeTimecode

Time relative to the timecode provider for timing. Does not honor world or actor pause state.

Timecode

Use current timecode provider for timing. Does not honor world or actor pause state.

Custom

Custom clock source created and defined externally.

Remarks

Enum used to define how to update to a particular time

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