Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTypes.h |
Include |
#include "EntitySystem/MovieSceneEntityFactoryTypes.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityFactory.cpp |
void Apply
(
UMovieSceneEntitySystemLinker * Linker,
const FEntityAllocation * ParentAllocation
)