FChildEntityInitializer

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTypes.h

Include

#include "EntitySystem/MovieSceneEntityFactoryTypes.h"

Syntax

struct FChildEntityInitializer

Variables

Constructors

Name Description

Protected function

FChildEntityInitializer

(
    FComponentTypeID InParentComponent,
    FComponentTypeID InChildComponent
)

Destructors

Name Description

Public function Virtual

~FChildEntityInitializer()

Functions

Name Description

Public function Const

FComponentTy...

 

GetChildComponent()

Public function Const

FComponentTy...

 

GetParentComponent()

Public function Const

bool

 

IsRelevant

(
    const FComponentMask& InParentType,
    const FComponentMask& InChildType
)

Public function

void

 

Run

(
    const FEntityRange&,
    const FEntityAllocation*,
    TArrayView< const int32 >
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss