Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
Include |
#include "EntitySystem/MovieSceneEntitySystemTypes.h" |
struct FComponentHeader
Name | Description | ||
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uint8 * |
Components |
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ComponentType |
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ReadWriteLock |
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Sizeof |
Name | Description | ||
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void * |
GetValuePtr ( |
Get the raw pointer to the associated component data buffer. |
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HasBeenWrittenToSince ( |
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HasData() |
Whether this component header is associated with a data buffer. |
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IsTag() |
Whether this component header describes a tag component (i.e. a component with no data). |
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PostWriteComponents ( |