| FCustomPropertyAccessor
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.h |
Include |
#include "EntitySystem/MovieScenePropertySystemTypes.h" |
struct FCustomPropertyAccessor
Name | Description | ||
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AdditionalTag |
(Optional) An additional tag that should be applied alongside this property accessor component |
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UClass * |
Class |
The class of the object that the accessor applies to |
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PropertyPath |
The complete path name to the property from the class specified above |