Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneDecompositionQuery.h |
Include |
#include "EntitySystem/MovieSceneDecompositionQuery.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneDecompositionQuery.cpp |
float Recompose
(
FMovieSceneEntityID EntityID,
float CurrentValue,
const float * InitialValue
) const