FEntityAllocation::GetCapacity

Retrieve the number of entities this allocation can currently house without reallocation

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h

Include

#include "EntitySystem/MovieSceneEntitySystemTypes.h"

Syntax

int32 GetCapacity() const

Remarks

Retrieve the number of entities this allocation can currently house without reallocation

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