FEntityAllocation::GetComponentHeaderChecked

Get a reference to a component header by its type. Will fail an assertion if it does not exist.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h

Include

#include "EntitySystem/MovieSceneEntitySystemTypes.h"

Syntax

const FComponentHeader & GetComponentHeaderChecked
(
    FComponentTypeID ComponentTypeID
) const

Remarks

Get a reference to a component header by its type. Will fail an assertion if it does not exist.

Returns

A reference to the component header

Parameters

Parameter

Description

ComponentTypeID

The type ID for the component header to locate

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