FEntityAllocation::GetMaxCapacity

Retrieve the maximum number of entities that this allocation is allowed to grow to until a new one must be made

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h

Include

#include "EntitySystem/MovieSceneEntitySystemTypes.h"

Syntax

int32 GetMaxCapacity() const

Remarks

Retrieve the maximum number of entities that this allocation is allowed to grow to until a new one must be made

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