FEntityAllocation::GetNumComponentTypes

Get the number of component types and tags that exist within this allocation

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h

Include

#include "EntitySystem/MovieSceneEntitySystemTypes.h"

Syntax

int32 GetNumComponentTypes() const

Remarks

Get the number of component types and tags that exist within this allocation

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