FEntityAllocation::GetUniqueID

Get the unique identifier for this allocation.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h

Include

#include "EntitySystem/MovieSceneEntitySystemTypes.h"

Syntax

uint32 GetUniqueID() const

Remarks

Get the unique identifier for this allocation. This identifier is unique to the specific allocation and entity manager, but is not globally unique. Typically used for caching component data on a per-allocation basis

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