Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
Include |
#include "EntitySystem/MovieSceneEntitySystemTypes.h" |
bool HasComponent
(
FComponentTypeID ComponentTypeID
) const
Check whether this allocation has the specified component type
true if these entities have the specified component, false otherwise
Parameter |
Description |
---|---|
ComponentTypeID |
The type ID for the component to check |